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Humans of Gaming Podcast

Dec 12, 2014

Originally released in December of 2014, we revisit this interview with Edmund McMillen, the developer behind indie hits Super Meat Boy and The Binding of Isaac. He joined Drew and former managing editor Richard Clark for a talk about his motivation behind creating a gross game with Christian elements, his varied...


Sep 19, 2014

Every week we invite a special guest to talk with us about life, games, and belief. This week, we talk to Ken Levine about his thoughts on religion, the reason religion plays such a large role in the Bioshock games, and the pros and cons of how religion is portrayed in Bioshock Infinite.


Sep 12, 2014

Every week we invite a special guest to talk with us about life, games, and belief. This week, we talk to game critic Brendan Keogh, author of Killing is Harmless, about his developing political mindset and the nature of subversive games like Spec Ops: The Line, Hotline Miami, and Far Cry 3.


Aug 29, 2014

Every week we invite a special guest to talk with us about life, games, and belief. This week, we talk to videogame journalist for Polygon, The Atlantic, Edge, Kotaku, Eurogamer (and the author of this definitive piece, Higher calling: The new gospel of Christian games) about his experience as a Christian doing game...


Aug 22, 2014

Every week we invite a special guest to talk with us about life, games, and belief. This week Teddy Diefenbach, a game designer currently working on Hyper Light Drifter and Kyoto Wild, talks about his journey from Catholicism to Presbyterianism to humanism, as well as his struggle with comments and the general...